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spine-runtimes/spine-unity/Assets/Spine
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Harald Csaszar 085549e5fd [unity] Fixed an exception at SkeletonGraphic when no active attachments are set. MeshGenerator.GenerateSingleSubmeshInstruction() didn't handle the case of all-null attachments. Improved code to not generate an unnecessary empty instruction. Closes #1491.
2019-09-23 13:14:34 +02:00
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Editor
[unity] SkeletonUtility spawn methods were not saved in Prefab mode. Closes #1481.
2019-09-05 19:33:05 +02:00
Runtime
[unity] Fixed an exception at SkeletonGraphic when no active attachments are set. MeshGenerator.GenerateSingleSubmeshInstruction() didn't handle the case of all-null attachments. Improved code to not generate an unnecessary empty instruction. Closes #1491.
2019-09-23 13:14:34 +02:00
Editor.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
Runtime.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
version.txt
[unity] Updated version numbers in compatibility code checks and version.txt file.
2019-08-06 19:24:57 +02:00
version.txt.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
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