spine-runtimes/spine-starling
Sebastien Flory 01ba46ff0e Fix issue with HitTest
Hi,

I dont think you need to apply the scales here because it will be done automatically by the framework (the localPoint is already transformed in the locales coordinates)

Have a nice day!

Seb
2014-12-16 10:02:46 +01:00
..
2014-12-16 10:02:46 +01:00
2014-01-20 04:51:20 +01:00

spine-starling

The spine-starling runtime provides functionality to load, manipulate and render Spine skeletal animation data using Starling. spine-starling is based on spine-as3.

Setup

  1. Download the Spine Runtimes source using git or by downloading it as a zip.
  2. Using Adobe Flash Builder 4.6, import the spine-as3 and spine-starling projects by choosing File -> Import -> Existing projects. For other IDEs you will need to create new projects and import the source.

Alternatively, the contents of the spine-as3/src and spine-starling/src directories can be copied into your project.

Examples

Spine atlas example Starling atlas example Skin example