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Hi, I dont think you need to apply the scales here because it will be done automatically by the framework (the localPoint is already transformed in the locales coordinates) Have a nice day! Seb
spine-starling
The spine-starling runtime provides functionality to load, manipulate and render Spine skeletal animation data using Starling. spine-starling is based on spine-as3.
Setup
- Download the Spine Runtimes source using git or by downloading it as a zip.
- Using Adobe Flash Builder 4.6, import the spine-as3 and spine-starling projects by choosing File -> Import -> Existing projects. For other IDEs you will need to create new projects and import the source.
Alternatively, the contents of the spine-as3/src and spine-starling/src directories can be copied into your project.