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spine-runtimes
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spine-runtimes
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spine-unity
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Spine
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Harald Csaszar
1f0269b919
[unity] Renamed misleading
MixMode.SpineStyle
enum name at SkeletonMecanim to
MixMode.Hard
. SkeletonMecanim
Layer Mix Mode
now defaults to
MixMode.MixNext
instead of
MixMode.Hard
for new instances.
Closes
#1505
.
2019-09-26 13:43:04 +02:00
..
Editor
[unity] Fixed incorrect draw order issue when using LWRP and 3+ submeshes with alternating materials. Introduces a new "Fix draw order" parameter at SkeletonRenderer inspector.
Closes
#1486
.
2019-09-25 15:26:15 +02:00
Runtime
[unity] Renamed misleading
MixMode.SpineStyle
enum name at SkeletonMecanim to
MixMode.Hard
. SkeletonMecanim
Layer Mix Mode
now defaults to
MixMode.MixNext
instead of
MixMode.Hard
for new instances.
Closes
#1505
.
2019-09-26 13:43:04 +02:00
Editor.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
Runtime.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
version.txt
[unity] Updated version numbers in compatibility code checks and version.txt file.
2019-08-06 19:24:57 +02:00
version.txt.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00