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spine-runtimes
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Harald Csaszar
2b3d395e51
[unity] Removed limitation of not importing assets from the
Packages
directory which caused problems on Unity 2019.1, but no longer on 2019.4.
Closes
#1924
.
2021-07-14 12:36:51 +02:00
..
Editor
[unity] Removed limitation of not importing assets from the
Packages
directory which caused problems on Unity 2019.1, but no longer on 2019.4.
Closes
#1924
.
2021-07-14 12:36:51 +02:00
Runtime
[unity] Fixed incorrect rendering when
CanvasGroup compatible
is enabled on
SkeletonGraphic TintBlack
shader.
Closes
#1908
.
2021-07-09 18:36:10 +02:00
Editor.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
package.json
[unity] Updated version numbers to 3.9 in package.json files added in last commit on 3.8 branch. See
#1276
.
2020-04-06 18:07:44 +02:00
package.json.meta
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See
#1276
.
2020-04-06 18:01:40 +02:00
Runtime.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
version.txt
[csharp] Porting of major 4.0-beta runtime changes. Remaining Unity assets will be updated in separate commit. See
#1796
.
2020-10-22 14:44:13 +02:00
version.txt.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00