Mario Zechner c7af1a3438 [cpp] Fix C++ clipping triangle skipping and control flow bugs
- Remove erroneous i+=3 increment in SkeletonClipping.cpp that caused triangle skipping
- Add missing continue statement to match Java reference implementation behavior
- Portal animation now renders correctly with proper triangular clipping
2025-07-22 02:09:01 +02:00

338 B

  • spine-c/codegen type extractor should also report typedefs like typedef long long PropertyId; so primitive type to some name, and we need to handle that in the codegen
  • Generate language bindings in spine-c/codegen
    • Use CClassOrStruct, CEnum that get generated from spine-cpp-types.json and generate
      • Swift
      • Dart