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spine-runtimes/spine-unity/Assets/Spine
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Harald Csaszar 1cdbf9be1a [unity] Set fps at generated SkeletonMecanim animation clip assets. Closes #2395.
2025-02-11 15:29:38 +01:00
..
Editor
[unity] Set fps at generated SkeletonMecanim animation clip assets. Closes #2395.
2025-02-11 15:29:38 +01:00
Runtime
[unity] Fixed cmake filename too long errors caused by Unity paths, renamed dirs. Closes #2738.
2025-02-05 10:56:33 +01:00
Editor.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
package.json
[unity] Set fps at generated SkeletonMecanim animation clip assets. Closes #2395.
2025-02-11 15:29:38 +01:00
package.json.meta
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See #1276.
2020-04-06 18:01:40 +02:00
Runtime.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
version.txt
[unity] Ported 4.2-beta physics. Updated skeleton assets.
2023-11-17 17:18:18 +01:00
version.txt.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
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