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spine-runtimes/spine-unity/Assets
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NathanSweet 41bc9cfbc2 Call RecalculateBounds so skeleton rendering isn't culled.
2014-01-13 16:13:43 +01:00
..
examples
Typo
2014-01-11 21:20:46 +01:00
Spine
Call RecalculateBounds so skeleton rendering isn't culled.
2014-01-13 16:13:43 +01:00
examples.meta
Unity 3.5 is no longer supported. Verified works with Unity 4.2.
2013-08-03 10:36:14 +02:00
Spine.meta
Refactored spine-unity to support multiple materials.
2013-08-03 15:44:04 +02:00
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