2025-07-15 22:56:12 +02:00

20 lines
798 B
C++

#include "linked_mesh.h"
#include <spine/spine.h>
using namespace spine;
spine_linked_mesh spine_linked_mesh_create(spine_mesh_attachment mesh, const int skinIndex, size_t slotIndex, const char *parent,
bool inheritTimelines) {
return (spine_linked_mesh) new (__FILE__, __LINE__) LinkedMesh((MeshAttachment *) mesh, skinIndex, slotIndex, String(parent), inheritTimelines);
}
spine_linked_mesh spine_linked_mesh_create2(spine_mesh_attachment mesh, const char *skin, size_t slotIndex, const char *parent,
bool inheritTimelines) {
return (spine_linked_mesh) new (__FILE__, __LINE__)
LinkedMesh((MeshAttachment *) mesh, String(skin), slotIndex, String(parent), inheritTimelines);
}
void spine_linked_mesh_dispose(spine_linked_mesh self) {
delete (LinkedMesh *) self;
}