mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-22 01:36:42 +08:00
63 lines
1.9 KiB
C++
63 lines
1.9 KiB
C++
#include "skin.h"
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#include <spine/spine.h>
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using namespace spine;
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spine_skin spine_skin_create(const char *name) {
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return (spine_skin) new (__FILE__, __LINE__) Skin(String(name));
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}
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void spine_skin_dispose(spine_skin self) {
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delete (Skin *) self;
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}
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void spine_skin_set_attachment(spine_skin self, size_t slotIndex, const char *name, spine_attachment attachment) {
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Skin *_self = (Skin *) self;
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_self->setAttachment(slotIndex, String(name), (Attachment *) attachment);
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}
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spine_attachment spine_skin_get_attachment(spine_skin self, size_t slotIndex, const char *name) {
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Skin *_self = (Skin *) self;
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return (spine_attachment) _self->getAttachment(slotIndex, String(name));
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}
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void spine_skin_remove_attachment(spine_skin self, size_t slotIndex, const char *name) {
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Skin *_self = (Skin *) self;
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_self->removeAttachment(slotIndex, String(name));
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}
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void spine_skin_find_attachments_for_slot(spine_skin self, size_t slotIndex, spine_array_attachment attachments) {
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Skin *_self = (Skin *) self;
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_self->findAttachmentsForSlot(slotIndex, *((Array<Attachment *> *) attachments));
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}
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const char *spine_skin_get_name(spine_skin self) {
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Skin *_self = (Skin *) self;
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return _self->getName().buffer();
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}
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void spine_skin_add_skin(spine_skin self, spine_skin other) {
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Skin *_self = (Skin *) self;
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_self->addSkin((Skin *) other);
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}
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void spine_skin_copy_skin(spine_skin self, spine_skin other) {
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Skin *_self = (Skin *) self;
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_self->copySkin((Skin *) other);
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}
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spine_array_bone_data spine_skin_get_bones(spine_skin self) {
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Skin *_self = (Skin *) self;
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return (spine_array_bone_data) &_self->getBones();
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}
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spine_array_constraint_data spine_skin_get_constraints(spine_skin self) {
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Skin *_self = (Skin *) self;
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return (spine_array_constraint_data) &_self->getConstraints();
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}
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spine_color spine_skin_get_color(spine_skin self) {
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Skin *_self = (Skin *) self;
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return (spine_color) &_self->getColor();
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}
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