Logo
Explore Help
Sign In
UnityMirror/spine-runtimes
1
0
Fork 0
You've already forked spine-runtimes
mirror of https://github.com/EsotericSoftware/spine-runtimes.git synced 2026-02-04 14:24:53 +08:00
Code Issues Packages Projects Releases Wiki Activity
spine-runtimes/spine-ts/spine-construct3/spine-construct3-lib/src
History
Davide Tantillo 3fa9330c83 Add link property for animation and skin selection.
2026-01-28 12:03:19 +01:00
..
AssetLoader.ts
Fix multiple resources allocation for same instances during startup.
2025-12-04 12:10:29 +01:00
C3Matrix.ts
Changed scaleX and scaleY props meaning, they are now offset ratio with the bounds. Removed usage of skeleton scale, in favor of C3Matrix scale.
2026-01-09 16:29:13 +01:00
C3SkeletonRenderer.ts
Add enable collision property and logic. Add AddEmptyAnimation and ClearTrack actions.
2026-01-23 17:19:12 +01:00
C3Texture.ts
Update texture sampling based on r469 changes.
2026-01-27 09:31:46 +01:00
CustomUI.ts
Add link property for animation and skin selection.
2026-01-28 12:03:19 +01:00
index.ts
Add enable collision property and logic. Add AddEmptyAnimation and ClearTrack actions.
2026-01-23 17:19:12 +01:00
SpineBoundsProvider.ts
Changed scaleX and scaleY props meaning, they are now offset ratio with the bounds. Removed usage of skeleton scale, in favor of C3Matrix scale.
2026-01-09 16:29:13 +01:00
Powered by Gitea Version: 1.23.4 Page: 954ms Template: 10ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API