spine-runtimes/spine-ios/CHANGELOG.md
2026-02-27 12:59:30 +01:00

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# Changelog
# Unreleased
- Add `spine-iOS` SPM package & example app (#1)
- Basic Mesh Rendering (#2)
- Spine C++ Swift Wrapper (#3)
- Load `Atlas` & `SkeletonData` (#4)
- Generate Swift classes from `spine-cpp-lite.h` (#5)
- Draw `SkeletonData` render commands (#6)
- Add `BoundsProvider` (#7)
- Support `SpineController` & `Event` callbacks (#8)
- Support `DressUp` sample (#9)
- Add `Physics` sample (#10)
- Add `DebugRendering` sample (#11)
- Move remaining files to SPM package (#12)
- Load assets from different sources (#13)
- Add `Obj-C` + `UIKit` sample (#14)
- Support CocoaPods (#15)
- Metal Best Practices (#16)
- Annotate functions that should return optional (#17)
- Add option to disable drawing when out of viewport (#18)
- Add docs for public Spine classes/methods (#19)
- Fix various regressions (#20)
- Add `boundsProvider` parameter to `SkeletonDrawableWrapper.renderToImage(...)` to align image rendering bounds with `SpineView` (#3002)