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26 lines
960 B
Markdown
26 lines
960 B
Markdown
# Changelog
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# Unreleased
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- Add `spine-iOS` SPM package & example app (#1)
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- Basic Mesh Rendering (#2)
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- Spine C++ Swift Wrapper (#3)
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- Load `Atlas` & `SkeletonData` (#4)
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- Generate Swift classes from `spine-cpp-lite.h` (#5)
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- Draw `SkeletonData` render commands (#6)
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- Add `BoundsProvider` (#7)
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- Support `SpineController` & `Event` callbacks (#8)
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- Support `DressUp` sample (#9)
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- Add `Physics` sample (#10)
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- Add `DebugRendering` sample (#11)
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- Move remaining files to SPM package (#12)
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- Load assets from different sources (#13)
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- Add `Obj-C` + `UIKit` sample (#14)
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- Support CocoaPods (#15)
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- Metal Best Practices (#16)
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- Annotate functions that should return optional (#17)
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- Add option to disable drawing when out of viewport (#18)
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- Add docs for public Spine classes/methods (#19)
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- Fix various regressions (#20)
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- Add `boundsProvider` parameter to `SkeletonDrawableWrapper.renderToImage(...)` to align image rendering bounds with `SpineView` (#3002)
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