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spine-cocos2dx
The spine-cocos2dx runtime provides basic functionality to load and manipulate Spine skeletal animation data using cocos2d-x. spine-cocos2dx is based on spine-c.
Setup
- Download the Spine Runtimes source using git or by downloading it as a zip.
- Place the
cocos2d,CocosDenshion, andkazmathdirectories from a cocos2d-iphone (v2.1-rc1 or later) distribution into thespine-cocos2d-iphone/libsdirectory. - Open the provided XCode project file for iOS or Mac.