mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2026-02-04 22:34:53 +08:00
65 lines
1.9 KiB
HTML
65 lines
1.9 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta http-equiv="X-UA-Compatible" content="IE=edge">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<script src="//cdn.jsdelivr.net/npm/phaser@3.55.2/dist/phaser.js"></script>
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<title>Spine Phaser Example</title>
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</head>
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<body>
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<h1>Batching test</h1>
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</body>
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<script>
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var config = {
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type: Phaser.AUTO,
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width: 800,
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height: 600,
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type: Phaser.WEBGL,
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scene: {
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preload: preload,
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create: create,
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update: update,
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pack: {
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files: [
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{ type: "scenePlugin", key: "spine.SpinePlugin", url: "../dist/iife/spine-phaser.js", sceneKey: "spine" }
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]
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}
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}
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};
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let game = new Phaser.Game(config);
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let debug;
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function preload() {
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this.load.spineJson("raptor-data", "assets/raptor-pro.json");
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this.load.spineAtlas("raptor-atlas", "assets/raptor-pma.atlas");
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this.load.spineBinary("spineboy-data", "assets/spineboy-pro.skel");
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this.load.spineAtlas("spineboy-atlas", "assets/spineboy-pma.atlas");
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}
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function create() {
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let plugin = this.spine;
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let x = 25;
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let y = 60;
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for (let j = 0; j < 10; j++, y += 600 / 10) {
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for (let i = 0; i < 20; i++, x += 800 / 20) {
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let obj = Math.random() > 0.5
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? this.add.spine(x, y, 'spineboy-data', "spineboy-atlas")
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: this.add.spine(x, y, 'raptor-data', "raptor-atlas");
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obj.animationState.setAnimation(0, "walk", true);
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obj.scale = 0.1;
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}
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x = 25;
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}
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debug = this.add.text(0, 600 - 40, "FPS: ");
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}
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function update() {
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debug.setText("draw calls: " + spine.PolygonBatcher.getAndResetGlobalDrawCalls() + "\ndelta: " + game.loop.delta);
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}
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</script>
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</html> |