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spine-runtimes/spine-unity/Assets/Spine Examples
History
Harald Csaszar 661796d2cb [unity] SkeletonRenderTexture components now support automatic down-scaling when required size on screen exceeds max render texture size.
2022-10-28 16:09:45 +02:00
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Getting Started
[unity] Minor cleanup of example scene description, removal of unnecessary lines.
2022-05-16 16:59:49 +02:00
Images
Applied oxipng.
2021-08-04 18:44:16 -04:00
Other Examples
[unity] Added example component SkeletonGraphicRenderTexture. Closes #2130. Added additional render callback delegates at SkeletonGraphic.
2022-08-02 16:06:10 +02:00
Scripts
[unity] SkeletonRenderTexture components now support automatic down-scaling when required size on screen exceeds max render texture size.
2022-10-28 16:09:45 +02:00
Sound
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Spine Skeletons
[runtimes] Re-exported examples with 4.1.23-beta, populated runtime examples.
2022-03-25 13:40:03 +01:00
Getting Started.meta
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Images.meta
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Other Examples.meta
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package.json
[csharp][unity] Port sequence attachment. See #1956. Also port of other 4.1-beta branch changes compared to 4.0.
2021-11-03 15:26:22 +01:00
package.json.meta
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Scripts.meta
…
Sound.meta
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Spine Skeletons.meta
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spine-unity-examples.asmdef
[csharp][unity] Adjusted spine-csharp and dependent modules to being used as separate UPM packages. See #1676.
2021-09-14 17:12:50 +02:00
spine-unity-examples.asmdef.meta
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