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spine-runtimes/spine-csharp/src
History
NathanSweet 0784725106 Merge branch 'origin/master'
2013-08-02 15:09:06 +02:00
..
Attachments
Add x and y to skeleton for positioning instead of using root bone.
2013-05-28 18:17:55 +02:00
Animation.cs
License headers.
2013-04-11 10:42:24 +02:00
AnimationState.cs
AnimationState queued animation for more runtimes, plus fixes.
2013-04-27 14:33:38 +02:00
AnimationStateData.cs
Added defaultMix to AnimationStateData.
2013-06-13 20:00:25 +02:00
Atlas.cs
Ensured MonoGame compatibility for Windows 8 Store Apps.
2013-06-18 23:37:30 +01:00
Bone.cs
Merge branch 'origin/master'
2013-08-02 15:09:06 +02:00
BoneData.cs
Fix up property name case.
2013-05-28 17:52:34 +02:00
Json.cs
Refactoring.
2013-04-13 19:17:37 +02:00
Skeleton.cs
Add x and y to skeleton for positioning instead of using root bone.
2013-05-28 18:17:55 +02:00
SkeletonData.cs
Simplified SkeletonData ToString in csharp runtime
2013-07-31 21:40:36 +03:00
SkeletonJson.cs
Ensured MonoGame compatibility for Windows 8 Store Apps.
2013-06-18 23:37:30 +01:00
Skin.cs
AnimationState for spine-csharp.
2013-04-15 11:16:58 +02:00
Slot.cs
Refactoring: changed references to "bind pose" to "setup pose".
2013-05-05 12:38:06 +02:00
SlotData.cs
License headers.
2013-04-11 10:42:24 +02:00
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