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spine-runtimes
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Harald Csaszar
52ecc9349c
[unity] Fixed Timeline and AnimationReferenceAsset in general not updating animations after skeleton asset updated.
Closes
#1915
.
2021-07-02 17:44:30 +02:00
..
Editor
[unity] Fixed Timeline and AnimationReferenceAsset in general not updating animations after skeleton asset updated.
Closes
#1915
.
2021-07-02 17:44:30 +02:00
Runtime
[unity] Fixed SkeletonGraphic
Update When Invisible
not working. Now it uses
onCullStateChanged
, which can be used with RectMask2D.
Closes
#1910
.
2021-06-23 20:30:33 +02:00
Editor.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
package.json
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See
#1276
.
2020-04-06 18:01:40 +02:00
package.json.meta
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See
#1276
.
2020-04-06 18:01:40 +02:00
Runtime.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
version.txt
Version fixes.
2019-03-06 15:24:02 +01:00
version.txt.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00