spine-runtimes/spine-flutter/lib/generated/sequence_timeline.dart
2025-07-24 00:53:47 +02:00

122 lines
4.5 KiB
Dart

// ******************************************************************************
// Spine Runtimes License Agreement
// Last updated July 28, 2023. Replaces all prior versions.
//
// Copyright (c) 2013-2023, Esoteric Software LLC
//
// Integration of the Spine Runtimes into software or otherwise creating
// derivative works of the Spine Runtimes is permitted under the terms and
// conditions of Section 2 of the Spine Editor License Agreement:
// http://esotericsoftware.com/spine-editor-license
//
// Otherwise, it is permitted to integrate the Spine Runtimes into software or
// otherwise create derivative works of the Spine Runtimes (collectively,
// "Products"), provided that each user of the Products must obtain their own
// Spine Editor license and redistribution of the Products in any form must
// include this license and copyright notice.
//
// THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
// WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
// DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
// DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
// BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
// ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THE
// SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// *****************************************************************************/
// AUTO GENERATED FILE, DO NOT EDIT.
import 'dart:ffi';
import 'spine_flutter_bindings_generated.dart';
import 'rtti.dart';
import 'skeleton.dart';
import 'mix_blend.dart';
import 'mix_direction.dart';
import 'sequence_mode.dart';
import 'attachment.dart';
import 'arrays.dart';
/// SequenceTimeline wrapper
class SequenceTimeline implements Finalizable {
static late SpineFlutterBindings _bindings;
final Pointer<spine_sequence_timeline_wrapper> _ptr;
/// Initialize the bindings for all spine-flutter classes
static void init(SpineFlutterBindings bindings) {
_bindings = bindings;
}
SequenceTimeline.fromPointer(this._ptr);
/// Get the native pointer for FFI calls
Pointer get nativePtr => _ptr;
factory SequenceTimeline(int frameCount, int slotIndex, Attachment attachment) {
final ptr = _bindings.spine_sequence_timeline_create(frameCount, slotIndex, attachment.nativePtr.cast());
return SequenceTimeline.fromPointer(ptr);
}
Rtti get rtti {
final result = _bindings.spine_sequence_timeline_get_rtti(_ptr);
return Rtti.fromPointer(result);
}
void apply(Skeleton skeleton, double lastTime, double time, ArrayEvent pEvents, double alpha, MixBlend blend, MixDirection direction, bool appliedPose) {
_bindings.spine_sequence_timeline_apply(_ptr, skeleton.nativePtr.cast(), lastTime, time, pEvents.nativePtr.cast(), alpha, blend.value, direction.value, appliedPose);
}
void setFrame(int frame, double time, SequenceMode mode, int index, double delay) {
_bindings.spine_sequence_timeline_set_frame(_ptr, frame, time, mode.value, index, delay);
}
Attachment get attachment {
final result = _bindings.spine_sequence_timeline_get_attachment(_ptr);
return Attachment.fromPointer(result);
}
int get frameEntries {
final result = _bindings.spine_sequence_timeline_get_frame_entries(_ptr);
return result;
}
int get frameCount {
final result = _bindings.spine_sequence_timeline_get_frame_count(_ptr);
return result;
}
ArrayFloat get frames {
final result = _bindings.spine_sequence_timeline_get_frames(_ptr);
return ArrayFloat.fromPointer(result);
}
double get duration {
final result = _bindings.spine_sequence_timeline_get_duration(_ptr);
return result;
}
ArrayPropertyId get propertyIds {
final result = _bindings.spine_sequence_timeline_get_property_ids(_ptr);
return ArrayPropertyId.fromPointer(result);
}
int get slotIndex {
final result = _bindings.spine_sequence_timeline_get_slot_index(_ptr);
return result;
}
set slotIndex(int value) {
_bindings.spine_sequence_timeline_set_slot_index(_ptr, value);
}
static Rtti rttiStatic() {
final result = _bindings.spine_sequence_timeline_rtti();
return Rtti.fromPointer(result);
}
void dispose() {
_bindings.spine_sequence_timeline_dispose(_ptr);
}
}