mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 01:36:02 +08:00
* Migrate to unified API to support 64 bit platforms. * Remove call to game.exit() in ExampleGame.cs as this is no longer supported. * Use MonoGame.ios Nuget package instead of relying on external repo being present on the machine.
21 lines
429 B
C#
21 lines
429 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
|
|
using Foundation;
|
|
using UIKit;
|
|
|
|
namespace spinemonogameexample
|
|
{
|
|
public class Application
|
|
{
|
|
// This is the main entry point of the application.
|
|
static void Main (string[] args)
|
|
{
|
|
// if you want to use a different Application Delegate class from "AppDelegate"
|
|
// you can specify it here.
|
|
UIApplication.Main (args, null, "AppDelegate");
|
|
}
|
|
}
|
|
}
|