2023-03-02 11:48:39 +01:00

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[gd_scene load_steps=4 format=3 uid="uid://bir7yvf0qwdge"]
[ext_resource type="SpineSkeletonDataResource" uid="uid://cb6rn6vonqbx0" path="res://assets/spineboy/spineboy-data-res.tres" id="1"]
[ext_resource type="Script" path="res://examples/06-bone-following/bone-following.gd" id="2"]
[ext_resource type="Texture2D" uid="uid://8ud5n2ywp5ba" path="res://icon.png" id="3"]
[node name="Node2D" type="Node2D"]
script = ExtResource("2")
[node name="Spineboy" type="SpineSprite" parent="."]
position = Vector2(478, 483)
scale = Vector2(0.58461, 0.58461)
skeleton_data_res = ExtResource("1")
preview_skin = "Default"
preview_animation = ""
preview_frame = false
preview_time = 0.0
[node name="GunTipBone" type="SpineBoneNode" parent="Spineboy"]
show_behind_parent = true
position = Vector2(214.298, -162.047)
rotation = 0.713316
scale = Vector2(1, 1)
bone_name = "gun-tip"
[node name="Sprite" type="Sprite2D" parent="Spineboy/GunTipBone"]
texture = ExtResource("3")