spine-runtimes/spine-godot/spine_godot/SpinePhysicsConstraintData.cpp
2025-05-26 13:24:06 +02:00

154 lines
6.5 KiB
C++

/******************************************************************************
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#include "SpinePhysicsConstraintData.h"
#include "SpineCommon.h"
void SpinePhysicsConstraintData::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_bone"), &SpinePhysicsConstraintData::get_bone);
ClassDB::bind_method(D_METHOD("get_scale_x"), &SpinePhysicsConstraintData::get_scale_x);
ClassDB::bind_method(D_METHOD("get_shear_x"), &SpinePhysicsConstraintData::get_shear_x);
ClassDB::bind_method(D_METHOD("get_limit"), &SpinePhysicsConstraintData::get_limit);
ClassDB::bind_method(D_METHOD("get_step"), &SpinePhysicsConstraintData::get_step);
ClassDB::bind_method(D_METHOD("get_inertia"), &SpinePhysicsConstraintData::get_inertia);
ClassDB::bind_method(D_METHOD("get_strength"), &SpinePhysicsConstraintData::get_strength);
ClassDB::bind_method(D_METHOD("get_damping"), &SpinePhysicsConstraintData::get_damping);
ClassDB::bind_method(D_METHOD("get_mass_inverse"), &SpinePhysicsConstraintData::get_mass_inverse);
ClassDB::bind_method(D_METHOD("get_wind"), &SpinePhysicsConstraintData::get_wind);
ClassDB::bind_method(D_METHOD("get_gravity"), &SpinePhysicsConstraintData::get_gravity);
ClassDB::bind_method(D_METHOD("get_mix"), &SpinePhysicsConstraintData::get_mix);
ClassDB::bind_method(D_METHOD("is_inertia_global"), &SpinePhysicsConstraintData::is_inertia_global);
ClassDB::bind_method(D_METHOD("is_strength_global"), &SpinePhysicsConstraintData::is_strength_global);
ClassDB::bind_method(D_METHOD("is_damping_global"), &SpinePhysicsConstraintData::is_damping_global);
ClassDB::bind_method(D_METHOD("is_mass_global"), &SpinePhysicsConstraintData::is_mass_global);
ClassDB::bind_method(D_METHOD("is_wind_global"), &SpinePhysicsConstraintData::is_wind_global);
ClassDB::bind_method(D_METHOD("is_gravity_global"), &SpinePhysicsConstraintData::is_gravity_global);
ClassDB::bind_method(D_METHOD("is_mix_global"), &SpinePhysicsConstraintData::is_mix_global);
}
Ref<SpineBoneData> SpinePhysicsConstraintData::get_bone() {
SPINE_CHECK(get_spine_constraint_data(), nullptr)
auto bone = get_spine_constraint_data()->getBone();
if (!bone) return nullptr;
Ref<SpineBoneData> slot_ref(memnew(SpineBoneData));
slot_ref->set_spine_object(get_spine_owner(), bone);
return slot_ref;
}
float SpinePhysicsConstraintData::get_scale_x() {
SPINE_CHECK(get_spine_constraint_data(), 0)
return get_spine_constraint_data()->getScaleX();
}
float SpinePhysicsConstraintData::get_shear_x() {
SPINE_CHECK(get_spine_constraint_data(), 0)
return get_spine_constraint_data()->getShearX();
}
float SpinePhysicsConstraintData::get_limit() {
SPINE_CHECK(get_spine_constraint_data(), 0)
return get_spine_constraint_data()->getLimit();
}
float SpinePhysicsConstraintData::get_step() {
SPINE_CHECK(get_spine_constraint_data(), 0)
return get_spine_constraint_data()->getStep();
}
float SpinePhysicsConstraintData::get_inertia() {
SPINE_CHECK(get_spine_constraint_data(), 0)
return get_spine_constraint_data()->getInertia();
}
float SpinePhysicsConstraintData::get_strength() {
SPINE_CHECK(get_spine_constraint_data(), 0)
return get_spine_constraint_data()->getStrength();
}
float SpinePhysicsConstraintData::get_damping() {
SPINE_CHECK(get_spine_constraint_data(), 0)
return get_spine_constraint_data()->getDamping();
}
float SpinePhysicsConstraintData::get_mass_inverse() {
SPINE_CHECK(get_spine_constraint_data(), 0)
return get_spine_constraint_data()->getMassInverse();
}
float SpinePhysicsConstraintData::get_wind() {
SPINE_CHECK(get_spine_constraint_data(), 0)
return get_spine_constraint_data()->getWind();
}
float SpinePhysicsConstraintData::get_gravity() {
SPINE_CHECK(get_spine_constraint_data(), 0)
return get_spine_constraint_data()->getGravity();
}
float SpinePhysicsConstraintData::get_mix() {
SPINE_CHECK(get_spine_constraint_data(), 0)
return get_spine_constraint_data()->getMix();
}
bool SpinePhysicsConstraintData::is_inertia_global() {
SPINE_CHECK(get_spine_constraint_data(), false)
return get_spine_constraint_data()->isInertiaGlobal();
}
bool SpinePhysicsConstraintData::is_strength_global() {
SPINE_CHECK(get_spine_constraint_data(), false)
return get_spine_constraint_data()->isStrengthGlobal();
}
bool SpinePhysicsConstraintData::is_damping_global() {
SPINE_CHECK(get_spine_constraint_data(), false)
return get_spine_constraint_data()->isDampingGlobal();
}
bool SpinePhysicsConstraintData::is_mass_global() {
SPINE_CHECK(get_spine_constraint_data(), false)
return get_spine_constraint_data()->isMassGlobal();
}
bool SpinePhysicsConstraintData::is_wind_global() {
SPINE_CHECK(get_spine_constraint_data(), false)
return get_spine_constraint_data()->isWindGlobal();
}
bool SpinePhysicsConstraintData::is_gravity_global() {
SPINE_CHECK(get_spine_constraint_data(), false)
return get_spine_constraint_data()->isGravityGlobal();
}
bool SpinePhysicsConstraintData::is_mix_global() {
SPINE_CHECK(get_spine_constraint_data(), false)
return get_spine_constraint_data()->isMixGlobal();
}