spine-runtimes/spine-cocos2d-iphone/src/spine/spine-cocos2d-iphone.h
NathanSweet 90180dafbb CCSkeletonAnimation separated from CCSkeleton.
Has convenience methods to apply multiple AnimationStates and queue animations.
2013-04-27 16:58:22 +02:00

42 lines
1.8 KiB
Objective-C

/*******************************************************************************
* Copyright (c) 2013, Esoteric Software
* All rights reserved.
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#import <spine/spine.h>
#import "cocos2d.h"
#import "CCSkeleton.h"
#import "CCSkeletonAnimation.h"
#ifdef __cplusplus
namespace spine {
extern "C" {
#endif
void RegionAttachment_updateQuad (RegionAttachment* self, Slot* slot, ccV3F_C4B_T2F_Quad* quad);
#ifdef __cplusplus
}
}
#endif