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spine-runtimes/spine-unity/Assets/Spine
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Harald Csaszar 996cbeaac4 [unity] Fixed Sprite shader render queue property being too limited. Now using normal int property instead of range slider and displaying the result render queue below. Closes #1737.
2020-08-12 12:49:44 +02:00
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Editor
[unity] Fixed Sprite shader render queue property being too limited. Now using normal int property instead of range slider and displaying the result render queue below. Closes #1737.
2020-08-12 12:49:44 +02:00
Runtime
[unity] Added frustum culling / update mode parameters Update When Invisible and UpdateMode to all Skeleton components. Closes #1595.
2020-08-05 19:24:49 +02:00
Editor.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
package.json
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See #1276.
2020-04-06 18:01:40 +02:00
package.json.meta
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See #1276.
2020-04-06 18:01:40 +02:00
Runtime.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
version.txt
Version fixes.
2019-03-06 15:24:02 +01:00
version.txt.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
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