mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 01:36:02 +08:00
74 lines
2.8 KiB
C++
74 lines
2.8 KiB
C++
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated January 1, 2020. Replaces all prior versions.
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*
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* Copyright (c) 2013-2020, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#include "GodotSpineExtension.h"
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#include "core/os/memory.h"
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#include "core/version.h"
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#if VERSION_MAJOR > 3
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#include "core/io/file_access.h"
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#else
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#include "core/os/file_access.h"
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#endif
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#include <spine/SpineString.h>
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spine::SpineExtension *spine::getDefaultExtension() {
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return new GodotSpineExtension();
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}
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void *GodotSpineExtension::_alloc(size_t size, const char *file, int line) {
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return memalloc(size);
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}
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void *GodotSpineExtension::_calloc(size_t size, const char *file, int line) {
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auto p = memalloc(size);
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memset(p, 0, size);
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return p;
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}
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void *GodotSpineExtension::_realloc(void *ptr, size_t size, const char *file, int line) {
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return memrealloc(ptr, size);
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}
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void GodotSpineExtension::_free(void *mem, const char *file, int line) {
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memfree(mem);
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}
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char *GodotSpineExtension::_readFile(const spine::String &path, int *length) {
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Error error;
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auto res = FileAccess::get_file_as_array(String(path.buffer()), &error);
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if (error != OK) {
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if (length) *length = 0;
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return NULL;
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}
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auto r = alloc<char>(res.size(), __FILE__, __LINE__);
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memcpy(r, res.ptr(), res.size());
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if (length) *length = res.size();
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return r;
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}
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