John d50386a3a9 Faster BoneComponent
Used a cached Transform reference instead of using the .transform property.
( This is recommended by Unity Tech. .transform is actually shorthand for a component lookup: GetComponent<Transform>() )
2014-02-20 13:59:33 +08:00
..
2014-02-05 20:23:34 +01:00
2014-02-20 13:59:33 +08:00