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spine-runtimes/spine-unity/Modules/com.esotericsoftware.spine.urp-shaders/Examples
History
Harald Csaszar 769f048f55 [unity] Added a null-check for _diffuseRamp parameter at Sprite shaders GUI. Cleaned up URP 2D example assets: textures and materials now all using straight alpha textures, names shortened.
2020-12-22 17:17:33 +01:00
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2D
[unity] Added a null-check for _diffuseRamp parameter at Sprite shaders GUI. Cleaned up URP 2D example assets: textures and materials now all using straight alpha textures, names shortened.
2020-12-22 17:17:33 +01:00
3D
[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package. Closes #1413.
2019-12-20 10:07:20 +01:00
2D.meta
[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package. Closes #1413.
2019-12-20 10:07:20 +01:00
3D.meta
[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package. Closes #1413.
2019-12-20 10:07:20 +01:00
Outline Shaders URP.unity
[unity] Added Outline Shaders URP example scene demonstrating the workflow using the new RenderExistingMesh component and the new outline URP shader.
2020-03-27 18:53:53 +01:00
Outline Shaders URP.unity.meta
[unity] Added Outline Shaders URP example scene demonstrating the workflow using the new RenderExistingMesh component and the new outline URP shader.
2020-03-27 18:53:53 +01:00
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