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spine-runtimes
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Harald Csaszar
3151c18b6c
[unity]
SkeletonRenderer
components now provide an additional update mode
Only Event Timelines
at the
Update When Invisible
property. Added methods to AnimationState for proper behaviour during transitions.
Closes
#1815
.
2020-11-27 14:03:41 +01:00
..
Spine
[unity]
SkeletonRenderer
components now provide an additional update mode
Only Event Timelines
at the
Update When Invisible
property. Added methods to AnimationState for proper behaviour during transitions.
Closes
#1815
.
2020-11-27 14:03:41 +01:00
Spine Examples
[unity] GetRemappedClone() method now provides an additional parameter
pivotShiftsMeshUVCoords
for MeshAttachments to prevent uv shifts at a non-central Sprite pivot.
Closes
#1809
.
2020-11-13 19:12:05 +01:00
SpineTests
[csharp] Ported automated test set 'AnimationStateTests' to csharp and Unity.
2020-05-06 16:03:04 +02:00
Spine Examples.meta
[unity] Rename Examples to Spine Examples
2018-02-11 18:13:52 +08:00
Spine.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
SpineTests.meta
[csharp] Ported automated test set 'AnimationStateTests' to csharp and Unity.
2020-05-06 16:03:04 +02:00