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spine-runtimes
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Harald Csaszar
3151c18b6c
[unity]
SkeletonRenderer
components now provide an additional update mode
Only Event Timelines
at the
Update When Invisible
property. Added methods to AnimationState for proper behaviour during transitions.
Closes
#1815
.
2020-11-27 14:03:41 +01:00
..
Editor
[unity] Corrected incorrect using statement (leading to a compile error under some conditions), related to previous commit 75b9321. Added BoundingBoxFollowerGraphic component. [..] See
#1770
.
2020-11-12 12:19:30 +01:00
Runtime
[unity]
SkeletonRenderer
components now provide an additional update mode
Only Event Timelines
at the
Update When Invisible
property. Added methods to AnimationState for proper behaviour during transitions.
Closes
#1815
.
2020-11-27 14:03:41 +01:00
Editor.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
package.json
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See
#1276
.
2020-04-06 18:01:40 +02:00
package.json.meta
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See
#1276
.
2020-04-06 18:01:40 +02:00
Runtime.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
version.txt
Version fixes.
2019-03-06 15:24:02 +01:00
version.txt.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00