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https://github.com/EsotericSoftware/spine-runtimes.git
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41 lines
2.8 KiB
C
41 lines
2.8 KiB
C
#ifndef SPINE_SPINE_BOUNDING_BOX_ATTACHMENT_H
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#define SPINE_SPINE_BOUNDING_BOX_ATTACHMENT_H
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#include "../base.h"
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#include "types.h"
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#ifdef __cplusplus
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extern "C" {
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#endif
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SPINE_C_API spine_bounding_box_attachment spine_bounding_box_attachment_create(const char * name);
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SPINE_C_API void spine_bounding_box_attachment_dispose(spine_bounding_box_attachment self);
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SPINE_C_API spine_rtti spine_bounding_box_attachment_get_rtti(spine_bounding_box_attachment self);
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SPINE_C_API spine_color spine_bounding_box_attachment_get_color(spine_bounding_box_attachment self);
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SPINE_C_API spine_attachment spine_bounding_box_attachment_copy(spine_bounding_box_attachment self);
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SPINE_C_API void spine_bounding_box_attachment_compute_world_vertices_1(spine_bounding_box_attachment self, spine_skeleton skeleton, spine_slot slot, size_t start, size_t count, float * worldVertices, size_t offset, size_t stride);
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SPINE_C_API void spine_bounding_box_attachment_compute_world_vertices_2(spine_bounding_box_attachment self, spine_skeleton skeleton, spine_slot slot, size_t start, size_t count, spine_array_float worldVertices, size_t offset, size_t stride);
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SPINE_C_API int spine_bounding_box_attachment_get_id(spine_bounding_box_attachment self);
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SPINE_C_API spine_array_int spine_bounding_box_attachment_get_bones(spine_bounding_box_attachment self);
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SPINE_C_API void spine_bounding_box_attachment_set_bones(spine_bounding_box_attachment self, spine_array_int bones);
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SPINE_C_API spine_array_float spine_bounding_box_attachment_get_vertices(spine_bounding_box_attachment self);
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SPINE_C_API void spine_bounding_box_attachment_set_vertices(spine_bounding_box_attachment self, spine_array_float vertices);
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SPINE_C_API size_t spine_bounding_box_attachment_get_world_vertices_length(spine_bounding_box_attachment self);
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SPINE_C_API void spine_bounding_box_attachment_set_world_vertices_length(spine_bounding_box_attachment self, size_t inValue);
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SPINE_C_API spine_attachment spine_bounding_box_attachment_get_timeline_attachment(spine_bounding_box_attachment self);
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SPINE_C_API void spine_bounding_box_attachment_set_timeline_attachment(spine_bounding_box_attachment self, spine_attachment attachment);
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SPINE_C_API void spine_bounding_box_attachment_copy_to(spine_bounding_box_attachment self, spine_vertex_attachment other);
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SPINE_C_API const char * spine_bounding_box_attachment_get_name(spine_bounding_box_attachment self);
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SPINE_C_API int spine_bounding_box_attachment_get_ref_count(spine_bounding_box_attachment self);
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SPINE_C_API void spine_bounding_box_attachment_reference(spine_bounding_box_attachment self);
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SPINE_C_API void spine_bounding_box_attachment_dereference(spine_bounding_box_attachment self);
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SPINE_C_API spine_rtti spine_bounding_box_attachment_rtti(void);
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#ifdef __cplusplus
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}
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#endif
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#endif /* SPINE_SPINE_BOUNDING_BOX_ATTACHMENT_H */
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