mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
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* Added transform constraint rotate, scale, and shear offsets and mixes. * Added TransformConstraintTimeline. * Added bone shearing. * Added ShearTimeline. * Changed Skeleton#updateCache. * Changed JSON and binary formats. Some binary format fields and enums were rearranged for consistency -- sorry, but it's better for the long term. Docs for both are up to date. http://esotericsoftware.com/spine-json-format http://esotericsoftware.com/spine-binary-format
36 lines
2.2 KiB
Markdown
36 lines
2.2 KiB
Markdown
# spine-js
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The spine-js runtime provides functionality to load and manipulate [Spine](http://esotericsoftware.com) skeletal animation data using JavaScript. It does not perform rendering but can be extended to enable Spine animations for other JavaScript-based projects.
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# spine-canvas
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The spine-canvas runtime extends spine-js and is a basic example of how to perform rendering using an HTML5 canvas. Because spine-canvas renders rectangular images, nonuniform scaling and mesh attachments are not supported.
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## Licensing
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This Spine Runtime may only be used for personal or internal use, typically to evaluate Spine before purchasing. If you would like to incorporate a Spine Runtime into your applications, distribute software containing a Spine Runtime, or modify a Spine Runtime, then you will need a valid [Spine license](https://esotericsoftware.com/spine-purchase). Please see the [Spine Runtimes Software License](https://github.com/EsotericSoftware/spine-runtimes/blob/master/LICENSE) for detailed information.
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The Spine Runtimes are developed with the intent to be used with data exported from Spine. By purchasing Spine, `Section 2` of the [Spine Software License](https://esotericsoftware.com/files/license.txt) grants the right to create and distribute derivative works of the Spine Runtimes.
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## Spine version
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spine-js works with data exported from Spine 3.1.08. Updating spine-js to [v3.2](https://trello.com/c/k7KtGdPW/76-update-runtimes-to-support-v3-2-shearing) is in progress.
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spine-js supports all Spine features. spine-canvas does not support mesh attachments or nonuniform scaling.
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spine-js does not yet support loading the binary format.
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## Setup
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1. Download the Spine Runtimes source using [git](https://help.github.com/articles/set-up-git) or by downloading it [as a zip](https://github.com/EsotericSoftware/spine-runtimes/archive/master.zip).
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1. Include the `spine.js` file (and optionally the `spine-canvas.js` file) in your project.
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## Demos
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- [spine-canvas](http://esotericsoftware.com/files/runtimes/spine-js/example/)
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## Runtimes Extending spine-js
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- [spine-turbulenz](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-turbulenz)
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- [spine-threejs](https://github.com/EsotericSoftware/spine-runtimes/blob/master/spine-threejs)
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