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spine-runtimes
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spine-unity
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SkeletonUtility
History
pharan
1d5b62c2fd
[unity] Skip SkeletonUtility follow post-local phase if bones are not constrained.
2018-01-31 19:32:34 +08:00
..
Editor
[unity] Disabled HingeChain2D code.
2018-01-31 19:27:34 +08:00
Editor.meta
SkeletonUtility initial commit
2014-09-11 20:10:33 -07:00
SkeletonUtility.cs
[unity] Fix unconstrained SkeletonUtility following one frame behind.
2018-01-31 19:27:07 +08:00
SkeletonUtility.cs.meta
SkeletonAnimator update
2015-02-17 18:22:51 -08:00
SkeletonUtilityBone.cs
[unity] Skip SkeletonUtility follow post-local phase if bones are not constrained.
2018-01-31 19:32:34 +08:00
SkeletonUtilityBone.cs.meta
SkeletonAnimator update
2015-02-17 18:22:51 -08:00
SkeletonUtilityConstraint.cs
[unity] Minor cleanup.
2016-12-17 14:45:58 +08:00
SkeletonUtilityConstraint.cs.meta
SkeletonAnimator update
2015-02-17 18:22:51 -08:00