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spine-runtimes/spine-starling/spine-starling-example/lib
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badlogic e4ab2c63f3 [c][cpp][csharp][lua][ts][as3] worldToLocalRotation and localToWorldRotation take shear into account. Fixes #1199.
2018-10-30 17:11:23 +01:00
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spine-as3.swc
[c][cpp][csharp][lua][ts][as3] worldToLocalRotation and localToWorldRotation take shear into account. Fixes #1199.
2018-10-30 17:11:23 +01:00
spine-starling.swc
[as3] Ported addition of uniform/compressed IK and rotation fix. See #1163.
2018-09-03 15:01:13 +02:00
starling-2.4.swc
[starling] Updated to Starling 2.4, fixed #1125. When clipping, we can't reuse the cached Mesh of the clipped attachment, but must allocate a new one. Otherwise the Starling MeshBatcher explodes.
2018-06-15 15:02:45 +02:00
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