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spine-runtimes/spine-unity/Assets/Spine
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Harald Csaszar d9935741c2 [unity] Using InteractionMode.AutomatedAction at prefab Revert() call in newer Unity versions. See #1273.
2022-09-09 15:27:10 +02:00
..
Editor
[unity] Added Preferences setting Optimize Preview Meshes, disabled by default now to not increase build time every build. Previous behaviour was always-on. See #1273.
2022-09-08 17:43:43 +02:00
Runtime
[unity] Using InteractionMode.AutomatedAction at prefab Revert() call in newer Unity versions. See #1273.
2022-09-09 15:27:10 +02:00
Editor.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
package.json
[csharp][unity] Port sequence attachment. See #1956. Also port of other 4.1-beta branch changes compared to 4.0.
2021-11-03 15:26:22 +01:00
package.json.meta
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See #1276.
2020-04-06 18:01:40 +02:00
Runtime.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
version.txt
Update version strings to 4.1(.xx)
2021-10-14 00:47:13 +02:00
version.txt.meta
[unity] Reorganize folders for asmdef compatibility. Remove old files.
2018-05-29 12:58:49 +08:00
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