spine-runtimes/spine-flutter/example/lib/simple_animation.dart

23 lines
1.1 KiB
Dart

import 'package:flutter/material.dart';
import 'package:spine_flutter/spine_flutter.dart';
class SimpleAnimation extends StatelessWidget {
const SimpleAnimation({Key? key}) : super(key: key);
@override
Widget build(BuildContext context) {
reportLeaks();
final controller = SpineWidgetController((controller) {
// Set the walk animation on track 0, let it loop
controller.animationState.setAnimationByName(0, "walk", true);
});
return Scaffold(
appBar: AppBar(title: const Text('Simple Animation')),
body: SpineWidget.asset("assets/spineboy-pro.skel", "assets/spineboy.atlas", controller),
// body: SpineWidget.file("/Users/badlogic/workspaces/spine-runtimes/examples/spineboy/export/spineboy-pro.skel", "/Users/badlogic/workspaces/spine-runtimes/examples/spineboy/export/spineboy.atlas", controller),
// body: const SpineWidget.http("https://marioslab.io/dump/spineboy/spineboy-pro.json", "https://marioslab.io/dump/spineboy/spineboy.atlas"),
// body: SpineWidget.asset("assets/skeleton.json", "assets/skeleton.atlas", controller, alignment: Alignment.topLeft, fit: BoxFit.cover),
);
}
}