badlogic 8910c458e8 [ue4][cpp] Switched to IWYU build for much improved rebuild times.
Cleaned up spine-cpp and removed UE4 specific code.
2022-03-25 12:20:57 +01:00

37 lines
1.0 KiB
C#

using System.IO;
namespace UnrealBuildTool.Rules
{
public class SpineEditorPlugin : ModuleRules
{
public SpineEditorPlugin(ReadOnlyTargetRules target) : base(target)
{
PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs;
PublicIncludePaths.Add(Path.Combine(ModuleDirectory, "Public"));
PublicIncludePaths.Add(Path.Combine(ModuleDirectory, "../SpinePlugin/Public/spine-cpp/include"));
PrivateIncludePaths.Add(Path.Combine(ModuleDirectory, "Private"));
PrivateIncludePaths.Add(Path.Combine(ModuleDirectory, "../SpinePlugin/Public/spine-cpp/include"));
PublicDependencyModuleNames.AddRange(new [] {
"Core",
"CoreUObject",
"Engine",
"UnrealEd",
"SpinePlugin"
});
PublicIncludePathModuleNames.AddRange(new [] {
"AssetTools",
"AssetRegistry"
});
DynamicallyLoadedModuleNames.AddRange(new [] {
"AssetTools",
"AssetRegistry"
});
}
}
}