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spine-runtimes/spine-unity/Assets/Spine
History
Harald Csaszar ae315f555b [unity] SkeletonGraphic: Fixed incorrect settings as material variants 'CanvasGroupStraight'. See commit f4c0f64.
2024-03-15 10:39:15 +01:00
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Editor
[unity] Fixed Tint Black for transparent vertex alpha, see #2457 (previous fix was incorrect). Added SkeletonGraphic TintBlack blend mode shaders and separate material sets.
2024-03-05 18:31:20 +01:00
Runtime
[unity] SkeletonGraphic: Fixed incorrect settings as material variants 'CanvasGroupStraight'. See commit f4c0f64.
2024-03-15 10:39:15 +01:00
Editor.meta
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package.json
[unity] SkeletonGraphic: Fixed incorrect settings as material variants 'CanvasGroupStraight'. See commit f4c0f64.
2024-03-15 10:39:15 +01:00
package.json.meta
[unity] Added package.json files to support using the spine-unity core runtime and the examples as UPM packages. This could be used to e.g. reduce compile time. See #1276.
2020-04-06 18:01:40 +02:00
Runtime.meta
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version.txt
[unity] Ported 4.2-beta physics. Updated skeleton assets.
2023-11-17 17:18:18 +01:00
version.txt.meta
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