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spine-runtimes/spine-unity/Assets/Spine
History
NathanSweet c9aabe4c63 zSpacing defaults to 0.
2014-02-13 12:25:12 +01:00
..
Editor
Added BoneComponent.
2014-02-05 20:23:34 +01:00
Shaders
Shadows for non-lit shader.
2013-10-08 21:00:21 +02:00
AtlasAsset.cs
Typo
2014-01-11 21:20:46 +01:00
AtlasAsset.cs.meta
Refactored spine-unity to support multiple materials.
2013-08-03 15:44:04 +02:00
BoneComponent.cs
Added BoneComponent.
2014-02-05 20:23:34 +01:00
BoneComponent.cs.meta
Added BoneComponent.
2014-02-05 20:23:34 +01:00
Editor.meta
Refactored spine-unity to support multiple materials.
2013-08-03 15:44:04 +02:00
Shaders.meta
Support Unity lighting.
2013-10-08 16:55:10 +02:00
SkeletonAnimation.cs
Added BoneComponent.
2014-02-05 20:23:34 +01:00
SkeletonAnimation.cs.meta
Refactored spine-unity to support multiple materials.
2013-08-03 15:44:04 +02:00
SkeletonComponent.cs
zSpacing defaults to 0.
2014-02-13 12:25:12 +01:00
SkeletonComponent.cs.meta
Refactored spine-unity to support multiple materials.
2013-08-03 15:44:04 +02:00
SkeletonDataAsset.cs
Typo
2014-01-11 21:20:46 +01:00
SkeletonDataAsset.cs.meta
Refactored spine-unity to support multiple materials.
2013-08-03 15:44:04 +02:00
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