mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-21 01:36:02 +08:00
79 lines
2.8 KiB
Lua
79 lines
2.8 KiB
Lua
-------------------------------------------------------------------------------
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-- Spine Runtimes Software License
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-- Version 2
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--
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-- Copyright (c) 2013, Esoteric Software
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-- All rights reserved.
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--
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-- You are granted a perpetual, non-exclusive, non-sublicensable and
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-- non-transferable license to install, execute and perform the Spine Runtimes
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-- Software (the "Software") solely for internal use. Without the written
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-- permission of Esoteric Software, you may not (a) modify, translate, adapt or
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-- otherwise create derivative works, improvements of the Software or develop
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-- new applications using the Software or (b) remove, delete, alter or obscure
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-- any trademarks or any copyright, trademark, patent or other intellectual
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-- property or proprietary rights notices on or in the Software, including
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-- any copy thereof. Redistributions in binary or source form must include
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-- this license and terms. THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE
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-- "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
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-- TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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-- PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTARE BE LIABLE FOR ANY
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-- DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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-- (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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-- LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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-- ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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-- (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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-- THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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-------------------------------------------------------------------------------
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local Slot = {}
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function Slot.new (slotData, skeleton, bone)
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if not slotData then error("slotData cannot be nil", 2) end
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if not skeleton then error("skeleton cannot be nil", 2) end
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if not bone then error("bone cannot be nil", 2) end
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local self = {
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data = slotData,
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skeleton = skeleton,
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bone = bone,
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r = 1, g = 1, b = 1, a = 1
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}
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function self:setColor (r, g, b, a)
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self.r = r
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self.g = g
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self.b = b
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self.a = a
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end
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function self:setAttachment (attachment)
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self.attachment = attachment
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self.attachmentTime = self.skeleton.time
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end
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function self:setAttachmentTime (time)
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self.attachmentTime = self.skeleton.time - time
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end
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function self:getAttachmentTime ()
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return self.skeleton.time - self.attachmentTime
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end
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function self:setToSetupPose ()
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local data = self.data
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self:setColor(data.r, data.g, data.b, data.a)
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local attachment
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if data.attachmentName then
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attachment = self.skeleton:getAttachment(data.name, data.attachmentName)
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end
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self:setAttachment(attachment)
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end
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self:setToSetupPose()
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return self
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end
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return Slot
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