spine-runtimes/spine-ts/core/src/AnimationStateData.ts
NathanSweet c0fdc454a2 Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
2016-10-15 23:45:16 +02:00

64 lines
3.0 KiB
TypeScript

/******************************************************************************
* Spine Runtimes Software License v2.5
*
* Copyright (c) 2013-2016, Esoteric Software
* All rights reserved.
*
* You are granted a perpetual, non-exclusive, non-sublicensable, and
* non-transferable license to use, install, execute, and perform the Spine
* Runtimes software and derivative works solely for personal or internal
* use. Without the written permission of Esoteric Software (see Section 2 of
* the Spine Software License Agreement), you may not (a) modify, translate,
* adapt, or develop new applications using the Spine Runtimes or otherwise
* create derivative works or improvements of the Spine Runtimes or (b) remove,
* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
* or other intellectual property or proprietary rights notices on or in the
* Software, including any copy thereof. Redistributions in binary or source
* form must include this license and terms.
*
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
module spine {
export class AnimationStateData {
skeletonData: SkeletonData;
animationToMixTime: Map<number> = { };
defaultMix = 0;
constructor (skeletonData: SkeletonData) {
if (skeletonData == null) throw new Error("skeletonData cannot be null.");
this.skeletonData = skeletonData;
}
setMix (fromName: string, toName: string, duration: number) {
let from = this.skeletonData.findAnimation(fromName);
if (from == null) throw new Error("Animation not found: " + fromName);
let to = this.skeletonData.findAnimation(toName);
if (to == null) throw new Error("Animation not found: " + toName);
this.setMixWith(from, to, duration);
}
setMixWith (from: Animation, to: Animation, duration: number) {
if (from == null) throw new Error("from cannot be null.");
if (to == null) throw new Error("to cannot be null.");
let key = from.name + to.name;
this.animationToMixTime[key] = duration;
}
getMix (from: Animation, to: Animation) {
let key = from.name + to.name;
let value = this.animationToMixTime[key];
return value === undefined ? this.defaultMix : value;
}
}
}