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The Spine runtime for Unity with 2D Toolkit comes with an example project which has "spineboy" walking. When clicked, he jumps and the transition to/from walking/jumping is blended smoothly.
Requirements
- Unity 4.2+
- Latest 2D Toolkit
Instructions
- Copy
spine-csharp/srctospine-unity-tk2d/Assets/Spine/spine-csharp. - Open the
Assets/examples/spineboy/spineboy.unityscene. - Import 2D Toolkit into your project.
Setup Tutorial Video
Notes
- Atlas images should use premultiplied alpha.
