NathanSweet 318b9939e6 Made consistent when slot vertices and attachment time are reset.
setAttachment resets vertices and attachment time only if the attachment actually changed. setToSetupPose always resets vertices and attachment time.

http://esotericsoftware.com/forum/Spine-API-SetToSetupPose-FFD-Questions-2102?p=26119#p26119
2016-01-15 07:02:09 +01:00
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spine-as3

The spine-as3 runtime provides functionality to load and manipulate Spine skeletal animation data using Adobe's ActionScript 3.0 (AS3). The spine.flash package can be used to render Spine animations using Flash. spine-as3 can be extended to enable Spine animations for other AS3 projects, such as Starling.

Licensing

This Spine Runtime may only be used for personal or internal use, typically to evaluate Spine before purchasing. If you would like to incorporate a Spine Runtime into your applications, distribute software containing a Spine Runtime, or modify a Spine Runtime, then you will need a valid Spine license. Please see the Spine Runtimes Software License for detailed information.

The Spine Runtimes are developed with the intent to be used with data exported from Spine. By purchasing Spine, Section 2 of the Spine Software License grants the right to create and distribute derivative works of the Spine Runtimes.

Setup

  1. Download the Spine Runtimes source using git or by downloading it as a zip.
  2. Using Adobe Flash Builder 4.6, import the spine-as3 project by choosing File -> Import -> Existing projects. For other IDEs you will need to create a new project and import the source.

Alternatively, the contents of the spine-as3/src directory can be copied into your project.

Demos

Notes

  • Atlas images should not use premultiplied alpha.