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spine-runtimes/spine-unity/Assets/examples/goblins
History
NathanSweet 6f1fbb004d Fixed error setting triangles.
Submesh index stuff should be solid now.
closes #130, merged manually
2013-10-01 19:36:29 +02:00
..
data
Refactored spine-unity to support multiple materials.
2013-08-03 15:44:04 +02:00
data.meta
Refactored spine-unity to support multiple materials.
2013-08-03 15:44:04 +02:00
goblins Atlas.asset
Refactored spine-unity to support multiple materials.
2013-08-03 15:44:04 +02:00
goblins Atlas.asset.meta
Unity 3.5 is no longer supported. Verified works with Unity 4.2.
2013-08-03 10:36:14 +02:00
goblins SkeletonData.asset
Refactored spine-unity to support multiple materials.
2013-08-03 15:44:04 +02:00
goblins SkeletonData.asset.meta
Refactored spine-unity to support multiple materials.
2013-08-03 15:44:04 +02:00
Goblins.cs
Minor update to the license to include education.
2013-10-01 14:55:15 +02:00
Goblins.cs.meta
Refactored spine-unity to support multiple materials.
2013-08-03 15:44:04 +02:00
goblins.mat
Refactored spine-unity to support multiple materials.
2013-08-03 15:44:04 +02:00
goblins.mat.meta
Refactored spine-unity to support multiple materials.
2013-08-03 15:44:04 +02:00
goblins.unity
Fixed error setting triangles.
2013-10-01 19:36:29 +02:00
goblins.unity.meta
Unity 3.5 is no longer supported. Verified works with Unity 4.2.
2013-08-03 10:36:14 +02:00
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