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spine-runtimes
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spine-runtimes
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spine-ue4
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Plugins
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SpinePlugin
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SpinePlugin
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badlogic
bf0999e202
[ue4] Fix crash related to multi-cast delegates. Re-used the event callback for SkeletonAnimationComponent. That cast the rendering object to that class, when the class is really SpineWidget. Lead to various mystery crashes.
2019-04-12 16:17:11 +02:00
..
Private
[ue4] Fix crash related to multi-cast delegates. Re-used the event callback for SkeletonAnimationComponent. That cast the rendering object to that class, when the class is really SpineWidget. Lead to various mystery crashes.
2019-04-12 16:17:11 +02:00
Public
[ue4] Port of SkeletonAnimationComponent to SpineWidget. Tick needs to be explicitely called by user in blueprint.
2019-03-29 16:55:22 +01:00
SpinePlugin.Build.cs
[ue4] Remove dependency on RHI, RenderCore, and ShaderCore. Still doesn't work with UE 4.22 as symbol names generator in UBT seems broken. Linker can't find editor plugin symbols.
2019-04-08 17:47:42 +02:00