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spine-runtimes
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spine-runtimes
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spine-unity
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com.esotericsoftware.spine.timeline
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SpineAnimationState
History
Harald Csaszar
7ae25bf19c
Merge branch '4.0' into 4.1-beta
2022-03-24 12:00:59 +01:00
..
SpineAnimationStateBehaviour.cs
[unity] Timeline clips now offer an additional
Alpha
parameter for setting a custom constant mix alpha (as
TrackEntry.Alpha
).
2022-03-24 11:58:29 +01:00
SpineAnimationStateBehaviour.cs.meta
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
2019-07-26 19:31:43 +02:00
SpineAnimationStateClip.cs
[unity] Fixed Timeline clip not updating to the shown EaseIn & MixerBehaviour when inside Play mode. Added null check.
Closes
#1962
.
2021-10-11 18:25:22 +02:00
SpineAnimationStateClip.cs.meta
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
2019-07-26 19:31:43 +02:00
SpineAnimationStateGraphicTrack.cs
[unity] Minor: made Timeline Track and Clip colors consistent.
2022-02-04 16:01:08 +01:00
SpineAnimationStateGraphicTrack.cs.meta
[unity] Added Timeline support for SkeletonGraphic. Fixed multi-track Timeline preview when scrubbing in the Editor (note: requires ascending track ordering).
Closes
#1313
.
Closes
#1724
.
2020-07-23 16:28:37 +02:00
SpineAnimationStateMixerBehaviour.cs
Merge branch '4.0' into 4.1-beta
2022-03-24 12:00:59 +01:00
SpineAnimationStateMixerBehaviour.cs.meta
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
2019-07-26 19:31:43 +02:00
SpineAnimationStateTrack.cs
[unity] Minor: made Timeline Track and Clip colors consistent.
2022-02-04 16:01:08 +01:00
SpineAnimationStateTrack.cs.meta
[unity] Renamed Packages directory to Modules to prevent Unity from automatically loading the UPM packages contained therein. Otherwise it caused error messages due to nonexistend dependency checking and resolution.
2019-07-26 19:31:43 +02:00