This website requires JavaScript.
Explore
Help
Sign In
UnityMirror
/
spine-runtimes
Watch
1
Star
0
Fork
0
You've already forked spine-runtimes
mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced
2025-12-22 02:06:03 +08:00
Code
Issues
Packages
Projects
Releases
Wiki
Activity
spine-runtimes
/
spine-unity
/
Assets
/
Examples
History
NathanSweet
c0fdc454a2
Fixed inconsistent newlines.
...
License header was followed by \n\n and files ended with \n. Changed to \r\n.
2016-10-15 23:45:16 +02:00
..
Getting Started
Fixed inconsistent newlines.
2016-10-15 23:45:16 +02:00
Other Examples
[csharp][monogame][unity][xna] Updated to 3.3.x (
#623
)
2016-06-30 04:29:33 +08:00
Scripts
Fixed inconsistent newlines.
2016-10-15 23:45:16 +02:00
Sound
SkeletonRenderer.Reset is now Initialize(bool overwrite). SkeletonGraphic. New sample scenes updated for Spine v3. Mesh Generation. Rearranged folders. Many small fixes.
2016-02-15 11:05:09 +08:00
Spine
[unity] Added missing event data to Raptor sample skeleton.
2016-07-31 18:18:29 +08:00
Getting Started.meta
SkeletonRenderer.Reset is now Initialize(bool overwrite). SkeletonGraphic. New sample scenes updated for Spine v3. Mesh Generation. Rearranged folders. Many small fixes.
2016-02-15 11:05:09 +08:00
Other Examples.meta
SkeletonRenderer.Reset is now Initialize(bool overwrite). SkeletonGraphic. New sample scenes updated for Spine v3. Mesh Generation. Rearranged folders. Many small fixes.
2016-02-15 11:05:09 +08:00
Scripts.meta
Updated examples
2014-07-25 08:18:45 -07:00
Sound.meta
[Unity] Added Basic Platformer scripts and Hero character
2014-09-30 01:13:35 -07:00
Spine.meta
Updated examples
2014-07-25 08:18:45 -07:00