97 lines
3.7 KiB
C++

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated April 5, 2025. Replaces all prior versions.
*
* Copyright (c) 2013-2025, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#include "atlas.h"
#include <spine/spine.h>
using namespace spine;
spine_atlas spine_atlas_create(const utf8 * path, spine_texture_loader textureLoader, spine_bool createTexture) {
Atlas *obj = new (__FILE__, __LINE__) Atlas(String(path), (TextureLoader *) textureLoader, createTexture);
return (spine_atlas) obj;
}
spine_atlas spine_atlas_create_with_string_int_string_texture_loader_bool(const utf8 * data, int32_t length, const utf8 * dir, spine_texture_loader textureLoader, spine_bool createTexture) {
Atlas *obj = new (__FILE__, __LINE__) Atlas((const char *) data, length, (const char *) dir, (TextureLoader *) textureLoader, createTexture);
return (spine_atlas) obj;
}
void spine_atlas_dispose(spine_atlas obj) {
if (!obj) return;
delete (Atlas *) obj;
}
void spine_atlas_flip_v(spine_atlas obj) {
if (!obj) return ;
Atlas *_obj = (Atlas *) obj;
_obj->flipV();
}
spine_atlas_region spine_atlas_find_region(spine_atlas obj, const utf8 * name) {
if (!obj) return nullptr;
Atlas *_obj = (Atlas *) obj;
return (spine_atlas_region) _obj->findRegion(String(name));
}
void * spine_atlas_get_pages(spine_atlas obj) {
if (!obj) return nullptr;
Atlas *_obj = (Atlas *) obj;
return (void *) _obj->getPages();
}
int32_t spine_atlas_get_num_pages(spine_atlas obj) {
if (!obj) return 0;
Atlas *_obj = (Atlas *) obj;
return (int32_t) _obj->getPages().size();
}
spine_atlas_page *spine_atlas_get_pages(spine_atlas obj) {
if (!obj) return nullptr;
Atlas *_obj = (Atlas *) obj;
return (spine_atlas_page *) _obj->getPages().buffer();
}
void * spine_atlas_get_regions(spine_atlas obj) {
if (!obj) return nullptr;
Atlas *_obj = (Atlas *) obj;
return (void *) _obj->getRegions();
}
int32_t spine_atlas_get_num_regions(spine_atlas obj) {
if (!obj) return 0;
Atlas *_obj = (Atlas *) obj;
return (int32_t) _obj->getRegions().size();
}
spine_atlas_region *spine_atlas_get_regions(spine_atlas obj) {
if (!obj) return nullptr;
Atlas *_obj = (Atlas *) obj;
return (spine_atlas_region *) _obj->getRegions().buffer();
}