mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-20 17:26:01 +08:00
150 lines
5.6 KiB
C++
150 lines
5.6 KiB
C++
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated April 5, 2025. Replaces all prior versions.
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*
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* Copyright (c) 2013-2025, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#include "SpineBoneLocal.h"
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#include "SpineCommon.h"
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void SpineBoneLocal::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_x"), &SpineBoneLocal::get_x);
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ClassDB::bind_method(D_METHOD("set_x", "v"), &SpineBoneLocal::set_x);
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ClassDB::bind_method(D_METHOD("get_y"), &SpineBoneLocal::get_y);
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ClassDB::bind_method(D_METHOD("set_y", "v"), &SpineBoneLocal::set_y);
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ClassDB::bind_method(D_METHOD("get_rotation"), &SpineBoneLocal::get_rotation);
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ClassDB::bind_method(D_METHOD("set_rotation", "v"), &SpineBoneLocal::set_rotation);
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ClassDB::bind_method(D_METHOD("get_scale_x"), &SpineBoneLocal::get_scale_x);
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ClassDB::bind_method(D_METHOD("set_scale_x", "v"), &SpineBoneLocal::set_scale_x);
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ClassDB::bind_method(D_METHOD("get_scale_y"), &SpineBoneLocal::get_scale_y);
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ClassDB::bind_method(D_METHOD("set_scale_y", "v"), &SpineBoneLocal::set_scale_y);
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ClassDB::bind_method(D_METHOD("get_shear_x"), &SpineBoneLocal::get_shear_x);
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ClassDB::bind_method(D_METHOD("set_shear_x", "v"), &SpineBoneLocal::set_shear_x);
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ClassDB::bind_method(D_METHOD("get_shear_y"), &SpineBoneLocal::get_shear_y);
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ClassDB::bind_method(D_METHOD("set_shear_y", "v"), &SpineBoneLocal::set_shear_y);
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ClassDB::bind_method(D_METHOD("get_inherit"), &SpineBoneLocal::get_inherit);
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ClassDB::bind_method(D_METHOD("set_inherit", "v"), &SpineBoneLocal::set_inherit);
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// Convenience methods
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ClassDB::bind_method(D_METHOD("set_position", "x", "y"), &SpineBoneLocal::set_position);
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ClassDB::bind_method(D_METHOD("set_scale", "scale_x", "scale_y"), &SpineBoneLocal::set_scale);
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ClassDB::bind_method(D_METHOD("set_scale_uniform", "scale"), &SpineBoneLocal::set_scale_uniform);
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}
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float SpineBoneLocal::get_x() {
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SPINE_CHECK(get_spine_object(), 0)
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return get_spine_object()->getX();
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}
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void SpineBoneLocal::set_x(float v) {
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SPINE_CHECK(get_spine_object(), )
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get_spine_object()->setX(v);
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}
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float SpineBoneLocal::get_y() {
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SPINE_CHECK(get_spine_object(), 0)
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return get_spine_object()->getY();
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}
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void SpineBoneLocal::set_y(float v) {
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SPINE_CHECK(get_spine_object(), )
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get_spine_object()->setY(v);
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}
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float SpineBoneLocal::get_rotation() {
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SPINE_CHECK(get_spine_object(), 0)
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return get_spine_object()->getRotation();
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}
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void SpineBoneLocal::set_rotation(float v) {
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SPINE_CHECK(get_spine_object(), )
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get_spine_object()->setRotation(v);
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}
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float SpineBoneLocal::get_scale_x() {
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SPINE_CHECK(get_spine_object(), 0)
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return get_spine_object()->getScaleX();
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}
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void SpineBoneLocal::set_scale_x(float v) {
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SPINE_CHECK(get_spine_object(), )
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get_spine_object()->setScaleX(v);
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}
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float SpineBoneLocal::get_scale_y() {
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SPINE_CHECK(get_spine_object(), 0)
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return get_spine_object()->getScaleY();
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}
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void SpineBoneLocal::set_scale_y(float v) {
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SPINE_CHECK(get_spine_object(), )
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get_spine_object()->setScaleY(v);
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}
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float SpineBoneLocal::get_shear_x() {
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SPINE_CHECK(get_spine_object(), 0)
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return get_spine_object()->getShearX();
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}
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void SpineBoneLocal::set_shear_x(float v) {
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SPINE_CHECK(get_spine_object(), )
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get_spine_object()->setShearX(v);
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}
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float SpineBoneLocal::get_shear_y() {
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SPINE_CHECK(get_spine_object(), 0)
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return get_spine_object()->getShearY();
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}
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void SpineBoneLocal::set_shear_y(float v) {
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SPINE_CHECK(get_spine_object(), )
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get_spine_object()->setShearY(v);
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}
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SpineConstant::Inherit SpineBoneLocal::get_inherit() {
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SPINE_CHECK(get_spine_object(), SpineConstant::Inherit_Normal)
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return (SpineConstant::Inherit) get_spine_object()->getInherit();
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}
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void SpineBoneLocal::set_inherit(SpineConstant::Inherit inherit) {
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SPINE_CHECK(get_spine_object(), )
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get_spine_object()->setInherit((spine::Inherit) inherit);
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}
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void SpineBoneLocal::set_position(float x, float y) {
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SPINE_CHECK(get_spine_object(), )
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get_spine_object()->setPosition(x, y);
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}
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void SpineBoneLocal::set_scale(float scale_x, float scale_y) {
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SPINE_CHECK(get_spine_object(), )
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get_spine_object()->setScale(scale_x, scale_y);
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}
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void SpineBoneLocal::set_scale_uniform(float scale) {
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SPINE_CHECK(get_spine_object(), )
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get_spine_object()->setScale(scale);
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} |