spine-runtimes/spine-godot/spine_godot/SpineEditorPlugin.h
2025-10-01 11:35:20 -04:00

534 lines
16 KiB
C++

/******************************************************************************
* Spine Runtimes License Agreement
* Last updated April 5, 2025. Replaces all prior versions.
*
* Copyright (c) 2013-2025, Esoteric Software LLC
*
* Integration of the Spine Runtimes into software or otherwise creating
* derivative works of the Spine Runtimes is permitted under the terms and
* conditions of Section 2 of the Spine Editor License Agreement:
* http://esotericsoftware.com/spine-editor-license
*
* Otherwise, it is permitted to integrate the Spine Runtimes into software
* or otherwise create derivative works of the Spine Runtimes (collectively,
* "Products"), provided that each user of the Products must obtain their own
* Spine Editor license and redistribution of the Products in any form must
* include this license and copyright notice.
*
* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#pragma once
#ifdef TOOLS_ENABLED
#include "SpineSprite.h"
#if VERSION_MAJOR > 3
#ifdef SPINE_GODOT_EXTENSION
#include <godot_cpp/classes/editor_import_plugin.hpp>
#else
#include "editor/import/editor_import_plugin.h"
#endif
#endif
#ifdef SPINE_GODOT_EXTENSION
#include <godot_cpp/classes/editor_plugin.hpp>
#include <godot_cpp/classes/editor_inspector_plugin.hpp>
#include <godot_cpp/classes/editor_property.hpp>
#else
#include "editor/editor_node.h"
#if (VERSION_MAJOR >= 4 && VERSION_MINOR >= 5)
#include "editor/inspector/editor_properties.h"
#include "editor/inspector/editor_properties_array_dict.h"
#else
#include "editor/editor_properties.h"
#include "editor/editor_properties_array_dict.h"
#endif
#endif
class SpineAtlasResourceImportPlugin : public EditorImportPlugin {
GDCLASS(SpineAtlasResourceImportPlugin, EditorImportPlugin)
public:
#ifdef SPINE_GODOT_EXTENSION
static void _bind_methods() {};
String _get_importer_name() const override {
return "spine.atlas";
}
String _get_visible_name() const override {
return "Spine Runtime Atlas";
}
PackedStringArray _get_recognized_extensions() const override {
PackedStringArray extensions;
extensions.push_back("atlas");
return extensions;
}
String _get_preset_name(int idx) const override {
return idx == 0 ? "Default" : "Unknown";
}
int _get_preset_count() const override {
return 1;
}
String _get_save_extension() const override {
return "spatlas";
}
String _get_resource_type() const override {
return "SpineAtlasResource";
}
#else
String get_importer_name() const override {
return "spine.atlas";
}
String get_visible_name() const override {
return "Spine Runtime Atlas";
}
void get_recognized_extensions(List<String> *extensions) const override {
extensions->push_back("atlas");
}
String get_preset_name(int idx) const override {
return idx == 0 ? "Default" : "Unknown";
}
int get_preset_count() const override {
return 1;
}
String get_save_extension() const override {
return "spatlas";
}
String get_resource_type() const override {
return "SpineAtlasResource";
}
#endif
#if VERSION_MAJOR > 3
#ifdef SPINE_GODOT_EXTENSION
virtual int _get_import_order() const override {
return IMPORT_ORDER_DEFAULT;
}
virtual float _get_priority() const override {
return 1;
}
TypedArray<Dictionary> _get_import_options(const String &p_path, int32_t p_preset_index) const override;
virtual bool _get_option_visibility(const String &p_path, const StringName &p_option_name, const Dictionary &p_options) const override {
return true;
};
virtual Error _import(const String &p_source_file, const String &p_save_path, const Dictionary &p_options,
const TypedArray<String> &p_platform_variants, const TypedArray<String> &p_gen_files) const override;
#else
int get_import_order() const override {
return IMPORT_ORDER_DEFAULT;
}
float get_priority() const override {
return 1;
}
void get_import_options(const String &path, List<ImportOption> *options, int preset) const override;
virtual bool get_option_visibility(const String &path, const String &option, const HashMap<StringName, Variant> &options) const override {
return true;
}
#if VERSION_MINOR > 3
Error import(ResourceUID::ID p_source_id, const String &source_file, const String &save_path, const HashMap<StringName, Variant> &options,
List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata = nullptr) override;
#else
Error import(const String &source_file, const String &save_path, const HashMap<StringName, Variant> &options, List<String> *platform_variants,
List<String> *gen_files, Variant *metadata) override;
#endif
#endif
#else
void get_import_options(List<ImportOption> *options, int preset) const override;
bool get_option_visibility(const String &option, const Map<StringName, Variant> &options) const override {
return true;
}
Error import(const String &source_file, const String &save_path, const Map<StringName, Variant> &options, List<String> *platform_variants,
List<String> *gen_files, Variant *metadata) override;
#endif
};
class SpineJsonResourceImportPlugin : public EditorImportPlugin {
GDCLASS(SpineJsonResourceImportPlugin, EditorImportPlugin)
public:
#ifdef SPINE_GODOT_EXTENSION
static void _bind_methods() {};
String _get_importer_name() const override {
return "spine.json";
}
String _get_visible_name() const override {
return "Spine Skeleton Json";
}
PackedStringArray _get_recognized_extensions() const override {
PackedStringArray extensions;
extensions.push_back("spine-json");
return extensions;
}
String _get_preset_name(int idx) const override {
return idx == 0 ? "Default" : "Unknown";
}
int _get_preset_count() const override {
return 1;
}
String _get_save_extension() const override {
return "spjson";
}
String _get_resource_type() const override {
return "SpineSkeletonFileResource";
}
#else
String get_importer_name() const override {
return "spine.json";
}
String get_visible_name() const override {
return "Spine Skeleton Json";
}
void get_recognized_extensions(List<String> *extensions) const override {
extensions->push_back("spine-json");
}
String get_preset_name(int idx) const override {
return idx == 0 ? "Default" : "Unknown";
}
int get_preset_count() const override {
return 1;
}
String get_save_extension() const override {
return "spjson";
}
String get_resource_type() const override {
return "SpineSkeletonFileResource";
}
#endif
#if VERSION_MAJOR > 3
#ifdef SPINE_GODOT_EXTENSION
int _get_import_order() const override {
return IMPORT_ORDER_DEFAULT;
}
float _get_priority() const override {
return 1;
}
TypedArray<Dictionary> _get_import_options(const String &p_path, int32_t p_preset_index) const override {
TypedArray<Dictionary> options;
return options;
}
virtual bool _get_option_visibility(const String &p_path, const StringName &p_option_name, const Dictionary &p_options) const override {
return true;
};
virtual Error _import(const String &p_source_file, const String &p_save_path, const Dictionary &p_options,
const TypedArray<String> &p_platform_variants, const TypedArray<String> &p_gen_files) const override;
#else
int get_import_order() const override {
return IMPORT_ORDER_DEFAULT;
}
float get_priority() const override {
return 1;
}
void get_import_options(const String &path, List<ImportOption> *options, int preset) const override {
}
bool get_option_visibility(const String &path, const String &option, const HashMap<StringName, Variant> &options) const override {
return true;
}
#if VERSION_MINOR > 3
Error import(ResourceUID::ID p_source_id, const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options,
List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata = nullptr) override;
#else
Error import(const String &source_file, const String &save_path, const HashMap<StringName, Variant> &options, List<String> *platform_variants,
List<String> *gen_files, Variant *metadata) override;
#endif
#endif
#else
void get_import_options(List<ImportOption> *options, int preset) const override {
}
bool get_option_visibility(const String &option, const Map<StringName, Variant> &options) const override {
return true;
}
Error import(const String &source_file, const String &save_path, const Map<StringName, Variant> &options, List<String> *platform_variants,
List<String> *gen_files, Variant *metadata) override;
#endif
};
class SpineBinaryResourceImportPlugin : public EditorImportPlugin {
GDCLASS(SpineBinaryResourceImportPlugin, EditorImportPlugin);
public:
#ifdef SPINE_GODOT_EXTENSION
static void _bind_methods() {};
String _get_importer_name() const override {
return "spine.skel";
}
String _get_visible_name() const override {
return "Spine Skeleton Binary";
}
PackedStringArray _get_recognized_extensions() const override {
PackedStringArray extensions;
extensions.push_back("skel");
return extensions;
}
String _get_preset_name(int idx) const override {
return idx == 0 ? "Default" : "Unknown";
}
int _get_preset_count() const override {
return 1;
}
String _get_save_extension() const override {
return "spskel";
}
String _get_resource_type() const override {
return "SpineSkeletonFileResource";
}
#else
String get_importer_name() const override {
return "spine.skel";
}
String get_visible_name() const override {
return "Spine Skeleton Binary";
}
void get_recognized_extensions(List<String> *extensions) const override {
extensions->push_back("skel");
}
String get_preset_name(int idx) const override {
return idx == 0 ? "Default" : "Unknown";
}
int get_preset_count() const override {
return 1;
}
String get_save_extension() const override {
return "spskel";
}
String get_resource_type() const override {
return "SpineSkeletonFileResource";
}
#endif
#if VERSION_MAJOR > 3
#ifdef SPINE_GODOT_EXTENSION
int _get_import_order() const override {
return IMPORT_ORDER_DEFAULT;
}
float _get_priority() const override {
return 1;
}
TypedArray<Dictionary> _get_import_options(const String &p_path, int32_t p_preset_index) const override {
TypedArray<Dictionary> options;
return options;
}
virtual bool _get_option_visibility(const String &p_path, const StringName &p_option_name, const Dictionary &p_options) const override {
return true;
};
virtual Error _import(const String &p_source_file, const String &p_save_path, const Dictionary &p_options,
const TypedArray<String> &p_platform_variants, const TypedArray<String> &p_gen_files) const override;
#else
int get_import_order() const override {
return IMPORT_ORDER_DEFAULT;
}
float get_priority() const override {
return 1;
}
void get_import_options(const String &path, List<ImportOption> *options, int preset) const override {
}
bool get_option_visibility(const String &path, const String &option, const HashMap<StringName, Variant> &options) const override {
return true;
}
#if VERSION_MINOR > 3
Error import(ResourceUID::ID p_source_id, const String &p_source_file, const String &p_save_path, const HashMap<StringName, Variant> &p_options,
List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata = nullptr) override;
#else
Error import(const String &source_file, const String &save_path, const HashMap<StringName, Variant> &options, List<String> *platform_variants,
List<String> *gen_files, Variant *metadata) override;
#endif
#endif
#else
void get_import_options(List<ImportOption> *options, int preset) const override {
}
bool get_option_visibility(const String &option, const Map<StringName, Variant> &options) const override {
return true;
}
Error import(const String &source_file, const String &save_path, const Map<StringName, Variant> &options, List<String> *platform_variants,
List<String> *gen_files, Variant *metadata) override;
#endif
};
class SpineEditorPlugin : public EditorPlugin {
GDCLASS(SpineEditorPlugin, EditorPlugin)
static void _bind_methods() {
}
public:
#ifdef SPINE_GODOT_EXTENSION
explicit SpineEditorPlugin();
String _get_plugin_name() const override {
return "SpineEditorPlugin";
}
#else
explicit SpineEditorPlugin(EditorNode *node);
#if VERSION_MAJOR > 3 && VERSION_MINOR > 3
String get_plugin_name() const override {
return "SpineEditorPlugin";
}
#else
String get_name() const override {
return "SpineEditorPlugin";
}
#endif
#endif
};
class SpineSkeletonDataResourceInspectorPlugin : public EditorInspectorPlugin {
GDCLASS(SpineSkeletonDataResourceInspectorPlugin, EditorInspectorPlugin)
public:
#ifdef SPINE_GODOT_EXTENSION
static void _bind_methods() {
}
bool _can_handle(Object *p_object) const override;
bool _parse_property(Object *object, Variant::Type type, const String &path, PropertyHint hint, const String &hint_text,
const BitField<PropertyUsageFlags> p_usage, bool wide) override;
#else
bool can_handle(Object *object) override;
#if VERSION_MAJOR > 3
bool parse_property(Object *object, Variant::Type type, const String &path, PropertyHint hint, const String &hint_text,
const BitField<PropertyUsageFlags> p_usage, bool wide) override;
#else
bool parse_property(Object *object, Variant::Type type, const String &path, PropertyHint hint, const String &hint_text, int usage) override;
#endif
#endif
};
#ifndef SPINE_GODOT_EXTENSION
class SpineEditorPropertyAnimationMix;
class SpineEditorPropertyAnimationMixes : public EditorProperty {
GDCLASS(SpineEditorPropertyAnimationMixes, EditorProperty)
Ref<EditorPropertyArrayObject> array_object;
Ref<SpineSkeletonDataResource> skeleton_data;
VBoxContainer *container;
Vector<SpineEditorPropertyAnimationMix *> mix_properties;
bool updating;
static void _bind_methods();
void add_mix();
void delete_mix(int idx);
void update_mix_property(int index);
public:
SpineEditorPropertyAnimationMixes();
void setup(const Ref<SpineSkeletonDataResource> &_skeleton_data) {
this->skeleton_data = _skeleton_data;
};
void update_property() override;
};
class SpineEditorPropertyAnimationMix : public EditorProperty {
GDCLASS(SpineEditorPropertyAnimationMix, EditorProperty)
SpineEditorPropertyAnimationMixes *mixes_property;
Ref<SpineSkeletonDataResource> skeleton_data;
int index;
Container *container;
bool updating;
static void _bind_methods();
void data_changed(const String &property, const Variant &value, const String &name, bool changing);
public:
SpineEditorPropertyAnimationMix();
void setup(SpineEditorPropertyAnimationMixes *mixes_property, const Ref<SpineSkeletonDataResource> &skeleton_data, int index);
void update_property() override;
};
#endif
class SpineSpriteInspectorPlugin : public EditorInspectorPlugin {
GDCLASS(SpineSpriteInspectorPlugin, EditorInspectorPlugin)
SpineSprite *sprite;
static void _bind_methods();
void button_clicked(const String &button_name);
public:
#ifdef SPINE_GODOT_EXTENSION
virtual bool _can_handle(Object *object) const override;
virtual void _parse_begin(Object *object) override;
#else
bool can_handle(Object *object) override;
void parse_begin(Object *object) override;
#endif
};
#endif