2016-12-20 10:57:27 +01:00

77 lines
2.8 KiB
C++

/******************************************************************************
* Spine Runtimes Software License v2.5
*
* Copyright (c) 2013-2016, Esoteric Software
* All rights reserved.
*
* You are granted a perpetual, non-exclusive, non-sublicensable, and
* non-transferable license to use, install, execute, and perform the Spine
* Runtimes software and derivative works solely for personal or internal
* use. Without the written permission of Esoteric Software (see Section 2 of
* the Spine Software License Agreement), you may not (a) modify, translate,
* adapt, or develop new applications using the Spine Runtimes or otherwise
* create derivative works or improvements of the Spine Runtimes or (b) remove,
* delete, alter, or obscure any trademarks or any copyright, trademark, patent,
* or other intellectual property or proprietary rights notices on or in the
* Software, including any copy thereof. Redistributions in binary or source
* form must include this license and terms.
*
* THIS SOFTWARE IS PROVIDED BY ESOTERIC SOFTWARE "AS IS" AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL ESOTERIC SOFTWARE BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES, BUSINESS INTERRUPTION, OR LOSS OF
* USE, DATA, OR PROFITS) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
* IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
*****************************************************************************/
#pragma once
#include "Engine.h"
#include "spine/spine.h"
#include "SpineAtlasAsset.generated.h"
UCLASS(ClassGroup=(Spine))
class SPINEPLUGIN_API USpineAtlasAsset: public UObject {
GENERATED_BODY()
public:
spAtlas* GetAtlas (bool ForceReload = false);
UPROPERTY(EditAnywhere, BlueprintReadWrite)
TArray<UTexture2D*> atlasPages;
FString GetRawData () const;
FName GetAtlasFileName () const;
virtual void BeginDestroy () override;
protected:
spAtlas* atlas = nullptr;
UPROPERTY()
FString rawData;
UPROPERTY()
FName atlasFileName;
#if WITH_EDITORONLY_DATA
public:
void SetRawData (const FString &RawData);
void SetAtlasFileName (const FName &AtlasFileName);
protected:
UPROPERTY(VisibleAnywhere, Instanced, Category=ImportSettings)
class UAssetImportData* importData;
virtual void PostInitProperties ( ) override;
virtual void GetAssetRegistryTags(TArray<FAssetRegistryTag>& OutTags) const override;
virtual void Serialize (FArchive& Ar) override;
#endif
};