Calvin Rien 3dd401b342 Made Unity project directory structure more plugin compliant.
Added .sln for spine-csharp that compiles under MonoDevelop.  Modifie spine-csharp.csproj to compile under MonoDevelop (mac).
2013-04-15 18:04:13 -07:00

17 lines
334 B
Plaintext

Shader "Skeleton" {
Properties {
_MainTex ("Texture to blend", 2D) = "black" {}
}
SubShader {
Tags { "Queue" = "Transparent" }
Cull Off
Lighting Off
ZWrite Off
Blend One OneMinusSrcAlpha
Pass {
SetTexture [_MainTex] {
combine texture
}
}
}
}