mirror of
https://github.com/EsotericSoftware/spine-runtimes.git
synced 2025-12-20 01:06:00 +08:00
214 lines
8.0 KiB
C++
214 lines
8.0 KiB
C++
/******************************************************************************
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* Spine Runtimes License Agreement
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* Last updated April 5, 2025. Replaces all prior versions.
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*
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* Copyright (c) 2013-2025, Esoteric Software LLC
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*
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* Integration of the Spine Runtimes into software or otherwise creating
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* derivative works of the Spine Runtimes is permitted under the terms and
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* conditions of Section 2 of the Spine Editor License Agreement:
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* http://esotericsoftware.com/spine-editor-license
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*
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* Otherwise, it is permitted to integrate the Spine Runtimes into software
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* or otherwise create derivative works of the Spine Runtimes (collectively,
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* "Products"), provided that each user of the Products must obtain their own
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* Spine Editor license and redistribution of the Products in any form must
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* include this license and copyright notice.
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*
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* THE SPINE RUNTIMES ARE PROVIDED BY ESOTERIC SOFTWARE LLC "AS IS" AND ANY
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* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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* DISCLAIMED. IN NO EVENT SHALL ESOTERIC SOFTWARE LLC BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES,
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* BUSINESS INTERRUPTION, OR LOSS OF USE, DATA, OR PROFITS) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THE SPINE RUNTIMES, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*****************************************************************************/
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#include "SpineSkin.h"
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#include "SpineBoneData.h"
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#include "SpineConstraintData.h"
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#include "SpineCommon.h"
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#include "SpineSprite.h"
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void SpineSkin::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_attachment", "slot_index", "name", "attachment"), &SpineSkin::set_attachment);
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ClassDB::bind_method(D_METHOD("get_attachment", "slot_index", "name"), &SpineSkin::get_attachment);
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ClassDB::bind_method(D_METHOD("remove_attachment", "slot_index", "name"), &SpineSkin::remove_attachment);
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ClassDB::bind_method(D_METHOD("find_names_for_slot", "slot_index"), &SpineSkin::find_names_for_slot);
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ClassDB::bind_method(D_METHOD("find_attachments_for_slot", "slot_index"), &SpineSkin::find_attachments_for_slot);
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ClassDB::bind_method(D_METHOD("get_name"), &SpineSkin::get_name);
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ClassDB::bind_method(D_METHOD("add_skin", "other"), &SpineSkin::add_skin);
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ClassDB::bind_method(D_METHOD("copy_skin", "other"), &SpineSkin::copy_skin);
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ClassDB::bind_method(D_METHOD("get_attachments"), &SpineSkin::get_attachments);
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ClassDB::bind_method(D_METHOD("get_bones"), &SpineSkin::get_bones);
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ClassDB::bind_method(D_METHOD("get_constraints"), &SpineSkin::get_constraints);
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ClassDB::bind_method(D_METHOD("init", "name", "sprite"), &SpineSkin::init);
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}
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SpineSkin::SpineSkin() : owns_skin(false) {
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}
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SpineSkin::~SpineSkin() {
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if (owns_skin) delete get_spine_object();
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}
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Ref<SpineSkin> SpineSkin::init(const String &name, SpineSprite *sprite) {
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if (get_spine_object()) {
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ERR_PRINT("Can not initialize an already initialized skin.");
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return this;
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}
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if (!sprite) {
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ERR_PRINT("Must provide a valid SpineSprite.");
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return this;
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}
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if (!sprite->get_skeleton_data_res().is_valid() || !sprite->get_skeleton_data_res()->is_skeleton_data_loaded()) {
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ERR_PRINT("SpineSkeletonDataResource on SpineSprite must be valid and loaded.");
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return this;
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}
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owns_skin = true;
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set_spine_object(*sprite->get_skeleton_data_res(), new spine::Skin(SPINE_STRING(name)));
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return this;
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}
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void SpineSkin::set_attachment(int slot_index, const String &name, Ref<SpineAttachment> attachment) {
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SPINE_CHECK(get_spine_object(), )
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get_spine_object()->setAttachment(slot_index, SPINE_STRING(name), attachment.is_valid() && attachment->get_spine_owner() ? attachment->get_spine_object() : nullptr);
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}
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Ref<SpineAttachment> SpineSkin::get_attachment(int slot_index, const String &name) {
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SPINE_CHECK(get_spine_object(), nullptr)
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auto attachment = get_spine_object()->getAttachment(slot_index, SPINE_STRING(name));
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if (attachment) return nullptr;
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Ref<SpineAttachment> attachment_ref(memnew(SpineAttachment));
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attachment_ref->set_spine_object(get_spine_owner(), attachment);
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return attachment_ref;
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}
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void SpineSkin::remove_attachment(int slot_index, const String &name) {
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SPINE_CHECK(get_spine_object(), )
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get_spine_object()->removeAttachment(slot_index, SPINE_STRING(name));
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}
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Array SpineSkin::find_names_for_slot(int slot_index) {
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Array result;
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SPINE_CHECK(get_spine_object(), result)
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spine::Vector<spine::String> names;
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get_spine_object()->findNamesForSlot(slot_index, names);
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result.resize((int) names.size());
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for (int i = 0; i < names.size(); ++i) {
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result[i] = names[i].buffer();
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}
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return result;
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}
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Array SpineSkin::find_attachments_for_slot(int slot_index) {
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Array result;
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SPINE_CHECK(get_spine_object(), result)
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spine::Vector<spine::Attachment *> attachments;
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get_spine_object()->findAttachmentsForSlot(slot_index, attachments);
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result.resize((int) attachments.size());
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for (int i = 0; i < attachments.size(); ++i) {
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if (!attachments[i]) {
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result[i] = Ref<SpineAttachment>(nullptr);
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} else {
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Ref<SpineAttachment> attachment_ref(memnew(SpineAttachment));
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attachment_ref->set_spine_object(get_spine_owner(), attachments[i]);
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result[i] = attachment_ref;
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}
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}
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return result;
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}
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String SpineSkin::get_name() {
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SPINE_CHECK(get_spine_object(), "")
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String name;
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name.parse_utf8(get_spine_object()->getName().buffer());
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return name;
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}
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void SpineSkin::add_skin(Ref<SpineSkin> other) {
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SPINE_CHECK(get_spine_object(), )
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if (!other.is_valid() || !other->get_spine_object()) {
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ERR_PRINT("other is not a valid SpineSkin.");
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return;
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}
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get_spine_object()->addSkin(other->get_spine_object());
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}
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void SpineSkin::copy_skin(Ref<SpineSkin> other) {
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SPINE_CHECK(get_spine_object(), )
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if (!other.is_valid() || !other->get_spine_object()) {
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ERR_PRINT("other is not a valid SpineSkin.");
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return;
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}
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get_spine_object()->copySkin(other->get_spine_object());
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}
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Array SpineSkin::get_attachments() {
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Array result;
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SPINE_CHECK(get_spine_object(), result)
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auto entries = get_spine_object()->getAttachments();
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while (entries.hasNext()) {
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spine::Skin::AttachmentMap::Entry &entry = entries.next();
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Ref<SpineSkinEntry> entry_ref = memnew(SpineSkinEntry);
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Ref<SpineAttachment> attachment_ref = nullptr;
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if (entry._attachment) {
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attachment_ref = Ref<SpineAttachment>(memnew(SpineAttachment));
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attachment_ref->set_spine_object(get_spine_owner(), entry._attachment);
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}
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entry_ref->init(entry._slotIndex, entry._name.buffer(), attachment_ref);
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result.push_back(entry_ref);
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}
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return result;
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}
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Array SpineSkin::get_bones() {
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Array result;
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SPINE_CHECK(get_spine_object(), result)
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auto bones = get_spine_object()->getBones();
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result.resize((int) bones.size());
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for (int i = 0; i < bones.size(); ++i) {
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Ref<SpineBoneData> bone_ref(memnew(SpineBoneData));
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bone_ref->set_spine_object(get_spine_owner(), bones[i]);
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result[i] = bone_ref;
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}
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return result;
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}
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Array SpineSkin::get_constraints() {
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Array result;
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SPINE_CHECK(get_spine_object(), result)
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auto constraints = get_spine_object()->getConstraints();
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result.resize((int) constraints.size());
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for (int i = 0; i < constraints.size(); ++i) {
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Ref<SpineConstraintData> constraint_ref(memnew(SpineConstraintData));
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constraint_ref->set_spine_object(get_spine_owner(), constraints[i]);
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result[i] = constraint_ref;
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}
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return result;
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}
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void SpineSkinEntry::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_slot_index"), &SpineSkinEntry::get_slot_index);
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ClassDB::bind_method(D_METHOD("get_name"), &SpineSkinEntry::get_name);
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ClassDB::bind_method(D_METHOD("get_attachment"), &SpineSkinEntry::get_attachment);
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}
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SpineSkinEntry::SpineSkinEntry() : slot_index(0) {
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}
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int SpineSkinEntry::get_slot_index() {
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return slot_index;
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}
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const String &SpineSkinEntry::get_name() {
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return name;
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}
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Ref<SpineAttachment> SpineSkinEntry::get_attachment() {
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return attachment;
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}
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